SMA-10: two idle states, hold 0 W or hand the inverter back
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A driver now says whether its release() hands the inverter back
(Driver.hands_back; GoodWe is False, so release() stays write(0) and the
Controller never calls it). command_site_release() sits next to
command_site_zero(): the Stop button and shutdown() (so SIGTERM, restart,
control task death and a late config refusal) hand a hand-back unit back,
once, and zero every other unit as before. Safety stops and refusals still
hold 0 W for every unit. Shadow mode releases a hand-back unit. After a
release nothing is written to the unit (heartbeat and cycle included) until
control starts again. release() is bounded by RELEASE_BUDGET_S (= the write
budget), runs concurrently per unit, and a raising or hanging release on one
unit does not stop the others.

The "set to 0 W" sentences for Stop, restart, shadow mode and the stopped
banner are built from the roster (app/handback.py, EN and NL, words from the
driver); a GoodWe-only roster keeps every old literal. A handed-back unit
shows "Back under <its control>" on Home.

Existing test edited: test_messages.py (two classification entries for the
CRITICAL line that moved into a roster builder, and the new release bound).

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
glenn schrooyen
2026-11-07 18:21:28 +01:00
co-authored by Claude
parent 57c8d1b912
commit a1be9c48b3
12 changed files with 1720 additions and 22 deletions
+386
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"""SMA-10: the two idle states, in words.
A unit is either HELD at 0 W (GoodWe: the add-on goes on writing 0 W) or
HANDED BACK (its driver has `hands_back = True`: `release()` gives it back to
whatever steers it by itself, and the add-on then writes nothing to it). So every
sentence that said "every inverter is set to 0 W" for the add-on going away or
for shadow mode has to be built from the roster. DECISIONS/SMA-10-two-idle-
states.md.
THE RULE FOR EVERY BUILDER HERE: a roster with no hand-back unit gets None, and
the caller then uses the sentence it always used, untouched. So a GoodWe-only
site cannot see a changed byte; test_sma10_two_idle_states.py renders each one
and compares it with the literal from before this card.
The words for a hand-back unit come from its driver (`Driver.words`), not from
here: `back` is "SMA control" in "goes back to SMA control", `back_nl` is the
Dutch noun phrase after "terug naar". A driver without them gets a plain,
brand-free phrase.
Safety stops and refusals are not in this file on purpose: they hold 0 W for
every unit, and their sentences say so.
"""
from __future__ import annotations
import re
from dataclasses import dataclass
_BACK_EN = "its own control"
_BACK_NL = "eigen sturing"
@dataclass(frozen=True)
class Unit:
name: str
hands_back: bool = False
back_en: str = _BACK_EN
back_nl: str = _BACK_NL
def unit_of(inv) -> Unit:
"""One roster entry's view: its name, and (for a hand-back driver) the
words of whose control it returns to."""
drv = inv.driver
back = bool(getattr(drv, "hands_back", False))
words = getattr(drv, "words", None) or {}
return Unit(str(inv.name), back,
str(words.get("back") or _BACK_EN),
str(words.get("back_nl") or _BACK_NL))
def units_of(inverters) -> tuple:
return tuple(unit_of(i) for i in inverters)
# The roster of the Controller that is running, for the callers that have no
# Controller in hand (the page, the banner). One process runs one Controller.
_CURRENT: list = [()]
def set_roster(units) -> None:
_CURRENT[0] = tuple(units)
def current() -> tuple:
return _CURRENT[0]
def active(units) -> bool:
"""Is any unit handed back? False is every GoodWe-only roster."""
return any(u.hands_back for u in units)
# --------------------------------------------------------------------------- #
# The grammar. English and Dutch, a few verb forms each.
# --------------------------------------------------------------------------- #
def _join(names, lang) -> str:
names = list(names)
word = " en " if lang == "nl" else " and "
if len(names) <= 1:
return "".join(names)
return ", ".join(names[:-1]) + word + names[-1]
def _forms(lang):
"""kind -> (zero template, back template); `{n}` the names, `{b}` the words.
`one`/`many` pick the verb by how many units the clause is about."""
if lang == "nl":
return {
"set": (("{n} gaat naar 0 W", "{n} gaan naar 0 W"),
("{n} gaat terug naar {b}", "{n} gaan terug naar {b}")),
"at": (("{n} op 0 W",) * 2, ("{n} onder {b}",) * 2),
"is": (("{n} staat op 0 W", "{n} staan op 0 W"),
("{n} staat onder {b}", "{n} staan onder {b}")),
"stays": (("{n} blijft op 0 W", "{n} blijven op 0 W"),
("{n} blijft onder {b}", "{n} blijven onder {b}")),
}
return {
"set": (("{n} is set to 0 W", "{n} are set to 0 W"),
("{n} goes back to {b}", "{n} go back to {b}")),
"at": (("{n} at 0 W",) * 2, ("{n} under {b}",) * 2),
"is": (("{n} is at 0 W", "{n} are at 0 W"),
("{n} is under {b}", "{n} are under {b}")),
"stays": (("{n} stays at 0 W", "{n} stay at 0 W"),
("{n} stays under {b}", "{n} stay under {b}")),
}
def _groups(units, lang):
"""`(zero names, [(names, back words)])`: the held units, and the handed-back
ones grouped by whose control they return to, in roster order."""
zeros = [u.name for u in units if not u.hands_back]
groups: dict = {}
for u in units:
if u.hands_back:
groups.setdefault(u.back_nl if lang == "nl" else u.back_en,
[]).append(u.name)
return zeros, [(names, back) for back, names in groups.items()]
# A clause may not eat the sentence it sits in: STYLE.md allows 25 words, and
# the longest tail after a clause is about 11.
CLAUSE_MAX_WORDS = 14
def _count_txt(n, lang) -> str:
if lang == "nl":
return f"{n} omvormer" if n == 1 else f"{n} omvormers"
return f"{n} inverter" if n == 1 else f"{n} inverters"
def _clause(units, lang, kind, sep, generic, counted) -> str:
forms = _forms(lang)[kind]
zeros, groups = _groups(units, lang)
if generic: # one group, and no make named
names = [n for g, _b in groups for n in g]
own = ("de eigen sturing" if lang == "nl" else
"their own control" if len(names) > 1 else "its own control")
groups = [(names, own)] if names else []
subject = ("de omvormers", "de omvormer") if lang == "nl" else (
"the inverters", "the inverter")
parts = []
if zeros:
parts.append(forms[0][1 if len(zeros) > 1 else 0].format(
n=(str(len(zeros)) if groups else _count_txt(len(zeros), lang))
if counted else _join(zeros, lang)))
for names, back in groups:
if not zeros and len(groups) == 1:
names_txt = subject[0 if len(names) > 1 else 1]
elif counted:
# the bare number after a counted first clause: "1 inverter is set
# to 0 W and 2 go back to their own control"
names_txt = (str(len(names)) if zeros
else _count_txt(len(names), lang))
else:
names_txt = _join(names, lang)
parts.append(forms[1][1 if len(names) > 1 else 0].format(
n=names_txt, b=back))
if sep:
return sep.join(parts)
word = " en " if lang == "nl" else " and "
return (", ".join(parts[:-1]) + word + parts[-1]) if len(parts) > 1 \
else "".join(parts)
def clause(units, lang, kind, sep=None) -> str:
"""One clause about the whole roster, `kind` one of set/at/is/stays.
Held units first, then the handed-back ones, joined by "and" (or `sep`).
When EVERY unit is handed back to the same control the subject is "the
inverters", not their names, as the card's table has it.
A long roster would break the 25-word rule, so a clause over
CLAUSE_MAX_WORDS is said again without naming the make (one "own control"
for all), and then by counting units instead of naming them."""
text = _clause(units, lang, kind, sep, False, False)
if sep or _words(text) <= CLAUSE_MAX_WORDS:
return text
text = _clause(units, lang, kind, sep, True, False)
if _words(text) <= CLAUSE_MAX_WORDS:
return text
return _clause(units, lang, kind, sep, True, True)
def _cap(text) -> str:
return text[:1].upper() + text[1:]
def _bi(en, nl):
from .messages import Bi
return Bi(en, nl)
def _words(text) -> int:
return len([w for w in re.findall(r"\S+", text)
if re.search(r"[A-Za-z0-9]", w)])
# --------------------------------------------------------------------------- #
# The sentences. Each returns None for a roster with no hand-back unit.
# --------------------------------------------------------------------------- #
def stop_dialog(units, lang):
"""Stop control? (was "Every inverter is set to 0 W until you start
control again.")"""
if not active(units):
return None
c = clause(units, lang, "set")
return (f"{_cap(c)} tot u de regeling opnieuw start." if lang == "nl"
else f"{_cap(c)} until you start control again.")
def restart_dialog(units, lang):
"""Restart now? / Save and restart? (live)"""
if not active(units):
return None
c = clause(units, lang, "set")
return (f"{_cap(c)} terwijl de add-on herstart, daarna gelden de nieuwe "
f"instellingen." if lang == "nl" else
f"{_cap(c)} while the add-on restarts, and then the new settings "
f"apply.")
def restart_dialog_shadow(units, lang):
"""Save and restart? when shadow mode keeps the units idle afterwards."""
if not active(units):
return None
c = clause(units, lang, "set")
return (f"{_cap(c)} terwijl de add-on herstart, en de schaduwmodus houdt "
f"het zo." if lang == "nl" else
f"{_cap(c)} while the add-on restarts, and shadow mode keeps it "
f"that way.")
def setup_dialog_shadow(units, lang):
"""Save and restart? in setup, shadow mode on."""
if not active(units):
return None
c = clause(units, lang, "at")
return (f"De add-on herstart met deze instellingen, en de schaduwmodus "
f"houdt {c}." if lang == "nl" else
f"The add-on restarts with these settings, and shadow mode keeps "
f"{c}.")
def control_stopped(units, lang):
"""The page's control line when stopped."""
if not active(units):
return None
c = clause(units, lang, "is")
return (f"De regeling is gestopt. {_cap(c)}." if lang == "nl"
else f"Control is stopped. {_cap(c)}.")
def control_shadow(units, lang):
"""The page's control line in shadow mode."""
if not active(units):
return None
c = clause(units, lang, "stays")
return (f"Schaduwmodus: {c}." if lang == "nl" else f"Shadow mode: {c}.")
def attn_shadow_body(units, lang):
"""The attention card's body in shadow mode."""
if not active(units):
return None
c = clause(units, lang, "stays")
return (f"De add-on beslist alles, maar {c}." if lang == "nl" else
f"The add-on decides everything, but {c}.")
def shadow_state(units, lang, many=True):
"""The tail of a notification: "Shadow mode is on, so <this>." For the
three output-clamp sentences that said every inverter stays at 0 W."""
if not active(units):
return None
return clause(units, lang, "stays")
def banner_stopped(units):
"""Stopped. 12 words at most (STYLE.md)."""
if not active(units):
return None
out = {}
for lang, stopped in (("en", "Stopped"), ("nl", "Gestopt")):
text = f"{stopped} — {clause(units, lang, 'at', sep=', ')}"
if _words(text) > 12:
text = _banner_counts(units, lang, stopped)
out[lang] = text
return _bi(out["en"], out["nl"])
def _banner_counts(units, lang, stopped) -> str:
"""The long-roster form: how many, not which."""
zeros, groups = _groups(units, lang)
if len(groups) == 1:
back = groups[0][1]
n_back = len(groups[0][0])
if lang == "nl":
held = f"{len(zeros)} op 0 W, " if zeros else ""
return f"{stopped} — {held}{n_back} onder {back}"
held = f"{len(zeros)} at 0 W, " if zeros else ""
return f"{stopped} — {held}{n_back} under {back}"
return (f"{stopped} — omvormers op 0 W of teruggegeven" if lang == "nl"
else f"{stopped} — inverters at 0 W or handed back")
def banner_shadow(units):
"""Shadow mode, nothing standing. The GoodWe sentence adds "Inverters stay
at 0 W." which is false for a unit that hands back, and a banner is 12
words, so the unit-by-unit state is left to the control line."""
if not active(units):
return None
return _bi("Shadow mode: the battery is not controlled.",
"Schaduwmodus: de batterij wordt niet geregeld.")
def hint_shadow_on(units):
""""Shadow mode on, inverters stay at 0 W" for the Last event line."""
if not active(units):
return None
return "Shadow mode on, " + clause(units, "en", "at", sep=", ")
def unit_state(unit, lang):
"""One handed-back unit's own state, in place of "Held at 0 W"."""
if lang == "nl":
return f"Terug onder {unit.back_nl}"
return f"Back under {unit.back_en}"
def log_shutdown(units):
"""The INFO line at shutdown (was "shutting down - commanding 0 W on every
inverter")."""
if not active(units):
return None
zeros, groups = _groups(units, "en")
held = f"commanding 0 W on {_join(zeros, 'en')}" if zeros else ""
back = " and ".join(f"handing back {_join(n, 'en')} to {b}"
for n, b in groups)
return "shutting down - " + " and ".join(x for x in (held, back) if x)
def task_died_state(units) -> str:
"""The part of the CRITICAL line after "so" when the control task dies.
For a roster with no hand-back unit it is the sentence it always was."""
if not active(units):
return "every inverter is set to 0 W"
zeros, groups = _groups(units, "en")
backs = [n for names, _b in groups for n in names]
parts = []
if zeros:
parts.append(f"{_join(zeros, 'en')} "
f"{'are' if len(zeros) > 1 else 'is'} set to 0 W")
parts.append(f"{_join(backs, 'en')} "
f"{'are' if len(backs) > 1 else 'is'} handed back")
return " and ".join(parts)
# --------------------------------------------------------------------------- #
# The page words: the ui_text sentences that move with the roster, by language.
# --------------------------------------------------------------------------- #
def overlay(units) -> dict:
"""`{lang: nested dict}` of ui_text paths to replace; {} when no unit is
handed back, so the page is the file as it always was."""
if not active(units):
return {}
out = {}
for lang in ("en", "nl"):
out[lang] = {
"home": {"dialog": {"stop": {
"description": stop_dialog(units, lang)}}},
"settings": {
"dialog": {"description": restart_dialog(units, lang)},
"setup": {
"dialog": {"description":
restart_dialog_shadow(units, lang)},
"dialog_live": {"description":
restart_dialog(units, lang)},
"dialog_setup": {"description":
setup_dialog_shadow(units, lang)}}},
"home_words": {
"attn_shadow_body": attn_shadow_body(units, lang),
"control": {"shadow": control_shadow(units, lang),
"stopped": control_stopped(units, lang)}},
}
return out